Get busy livin’, or Get busy dyin’
So, I want to talk about 4th edition today.
I’ve got to say, I’m getting geeked. I absolutely love what I’m seeing as of late. What am I liking? I’ll bullet-point it for ya:
- The new approach to death & dying.
- Eladrin and Tieflings. It’s nice to see them shake the game up a little. Maybe it’s because I always played a Gray Elf back in the day, and because having a Tiefling in the party gives me a great excuse to screw with character backgrounds. I don’t know.
- Worlds & Monsters. It’s just a cool read.
- The overall flavor. It’s inspiring, frankly. The whole “points of light” discussion is, in many ways, at the root of the new campaign I’m designing.
- The spellplague in the Realms. How cool is it that Abeir has returned? A whole new freaking continent, and, best of all, Maztica is gone.
- Sigil in the DMG.
- Race matters throughout the adventuring career. Oooh, and no racial ability penalties.
- DM Tools, although I’m starting to get a bit concerned as we’ve not heard much in the way of previews on these in a while. Not the first time we’ve been burned on a software promise, but I’m still hopeful.
- James Wyatt is a major player in the story/flavor area. I’ve always been a bit of a fan of Wyatt, in the same way my good friend Randy is with Monte Cook.
- It just gives us all something to talk about.
I know I’ve hit some of those before, but a recap is always helpful. At any rate, the bottom line is that none of us knows exactly what we’re going to see in D&D 4E. Except for designers and play-testers, of course. But I haven’t seen any deal-breakers yet.
One of my good friends declared, over the weekend, that unless WotC “did away with hit points” he wasn’t switching to 4E. I get the dissatisfaction with the hit point system (though I don’t agree with it). I argued that hit points had been there since the beginning, and that hit points were no more going away than ability scores. I asked if that meant 4E had to fix things that had been broken since the inception of the game in order for him to switch. He said, “yes.”
———-
I want 4E to be good. Heck, I want it to be great, for so many reasons. If it sucks bad, I’m not switching. I’ll take what I like in terms of both mechanics and flavor, and I’ll leave the rest. But I really really need for it to not suck. I feel like it has the potential to breath new life into my whole extended gaming group. As it is today, we’ve been a bit unenthused, and we were that way before the announcement.
Does that hope make me a blindly devoted fanboy? I don’t think it does. Maybe just the eternal optimist.
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